Uncharted 4 – impressions
Got it like 5 days ago… dooone :D
+, +, +, + quite a decent length for such a linear story. Played every day/evening quite intensively + extended weekend. I was expecting it to finish in half the time, given how we were constantly advancing, running through the story.
-, + very linear. Occasionally it’s okay/nice to have a game like this (presuming I didn’t pay as much for it as an Oblivion), but this is made okay by the fact that there’s ALWAYS something happening. It’s even hard to talk during this game (unusual), as there’s always some commentary or dialogue happening. I find this is great and relatively new/cutting edge for games which tend to be a lot of repetition.
-, +, + normally i dislike vehicle sections, but in this game they were the most open of the whole game, and that was great, to see this level of polish and a bit more open. I fondly remember for example the big riverside muddy terrain, that looked faaantastic
+, +, + the best photography system I’ve yet seen in a game. It has filters and options, but most importantly it allows blending out of all characters to take photos of the environment, loved that. I only wish I could move my camera a bit more
+, +, +, – the world looks a couple of times faaaaaaaantastic. It particularly exploits the wonderful formula of ruins + overgrown vegetation + great sunlight/shadow spots. This looks at times fantastic. My complaint is something harder to put my finger on, … all the plants and many stones felt… I don’t know… plastic/mass produced/somehow cheap. But the formula is still fantastic
+, +, + a bunch of really reeally fantastic interiors, old furniture and many interesting props
– there’s no choices or any meaningful stuff to explore, anything to leave a personal mark on the experience, it’s just a better than movie experience
+ manages to tell a decent pirate story
+, +, + the soundtrack had a couple of quite fantastic moments
+, +, + the story writing is quite good, with nice personal moments (as well as the facial capture) and a nice variety of events, from different moments in time, childhood, adulthood, even… Nice jumping back and forth, even a surprisingly well done prison break
+, + the game was so long and with so many settings and moments it feels like multiple games.
+, +, +, + there’s that one moment… with the pirate village… maaan, that looked goooood.
Overall: I’d give this game a 3.5 on a -5 to 5 scale, making it a great, even excellent game with great overall polish and lots of varied content. It manages to bring to life some amazing places and moments. The reason I wouldn’t go higher is the linearity of the story and the lack of meaningful personal memories. Still, I would say this is for this generation something at least as good as Indiana Jones was for the previous one, so a milestone in entertainment.