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I find it sad that there’s so many games in which fighting is a centerpiece, and gameplay is the core, instead of fighting being just a means of expression, used sparingly and only in moments of high tension. How would you take a book which has constant descriptions like "and he avoided his punch and responded with an uppercut…" … I for one would find them particularly uninteresting. And yet games have you killing identical creatures for tens of hours on end… and not only don’t reviewers complain but they want harder difficulty levels… :(