Posts tagged Wolfenstein 2

Wolfenstein 2 – impressions

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+, +, + very high production values

-, -, – the main character has been wimpified, in accordance to the trend of our times. Although he’s doing amazing and heroic things a large part of the game he’s annoying whiny and bringing the whole mood down

+, +, +, + some really great cinematics, with great cinematography, entertaining mood, interesting touches and moments, subtle and well done from the tragic to the humorous, quite impressive (even in the moments I didn’t quite agree with the message I was impressed by the quality)

-, – felt, i don’t know how to put it, somehow weirdly linear/cluttered, a bunch of times I’d get lost, not feeling like i’m exploring, but rather that I’m hitting walls and working my way through a maze. It would sometimes trick my brain that it’s a bit open, which would then get me into even more trouble as it turned out to be linear or i had to figure out some contrived way to advance that I had trouble figuring out

+, + nice energetic sountrack

+, + nice variety of locations

+ pretty interesting story and a steady pace of progressing through story

– a bit censored here in germany unfortunately

+, + even has an arcade with the whole / multiple episodes of Wolfenstein 3d, that was very impressive. Unfortunately again here in germany it’s heavily censored and they also took a IMO bad decision to present the screen at a funny angle.

+, +, +, + there’s some really amazing environments at time, both in the superb, nay, even fantastic at time set design and prop placement as well as

+, + good rendering engine making everything pretty looking

Overall I’d give this one a 1,5 on a -5 to 5 scale. It was a solid AAA game, with great production values. It brought the mood down a bit by being so in tune with our times from the wimpifying of the main hero (there’s even a scene where he literally cries in his mother’s lap if i remember right) to the tendency to a bit reverse discriminate, but hey, all in all a very well done game with high production values, and hey, maybe that will help it sell better as intended even with the compromises. I can’t say the story blew me away (again typical modern stuff, including the complaining about abusive parents blaming), but it was professionally done and the gameplay was also decent, if at times unreasonably hard in a “repeat this section until you get it right” kind of non fun way. Still, I’d call this a good game, well done, entertaining and high quality even if it didn’t blow me away.

gameSketch 385

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Jaco hint: an ax, a Nazi: full of possibility

This week we have a proposal from the gameSketch guessing champ Jaco himself!

Usual rules: 3 tries per person. Winner gets to propose a gameSketch. x5 multiplier for first timers. Newcomers: you may ask for 3 freebies even if you didn’t yet guess anything. Outstanding credits: Firefish x34, Jason Clark 10, Jaco x100, Marius, SebastianKErben x18, Radu x45, , 47Crows x19, Ange, PettyX90 x7, Pori x2, Tarpo x5, player347 x9, Diana x6, VideoGamesAsArt x2 , thegazer x9, BiaHawks x7, rsocu x5, Teofil S. Awaiting scenes from you guys.


Bethesda E3 2017

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– found the beginning incredibly lame. From the kids and families to the whole badly drawn/silly Bethesdaland graphics, found it horrible. I laughed hard in approval when the very smart woman I love that I got to watch it with said whoever had this idea for the presentation should be if not fired at least moved to a whooole other department. The only way I can imagine this as justified is as a PR stunt to humanize the otherwise and disarm critics of otherwise violent games

+ Doom & Fallout 4 VR, yep, that’s a reason to consider VR! Finally full games … I’m curious if one can play them without puking.

– Elder scrolls online focusing on player reactions to a (n old) trailer, found it lame

– elder scrolls CCG, might be good, but underwhelming in this context

+, – Skyrim on switch, on one hand exciting to finally have a serious game on the console, on the other hand… presented in that silly style…

+, +, – new Dishonored content, Daud, promising story= yeaayy!!! Downside: seems like cg animation, no gameplay, no location, particularly surprising given the September launch timeframe. Not a good sign.

-, – Quake Champions (though I played the heck out of quake 3 as Anarky) damn, yet another online class based team shooter a la Overwatch, even worse instead of letting it rise or fall based on it’s merits as a game it’s presented with actors and the mandatory politically correct token woman shown winning. Game might be okay but I’m rating here the presentation so for me it was a negative.

+, +  The evil within 2: cool surprise, cool cg, lots of symbolism, multiple mood changes, at times it felt like a Alan Wake wannabe, at others like a Quantum Break attempt, and it even had some Death Stranding weird simbolism before returning to the game in which the actual gameplay/locations were a mixed bunch

+, +, + Wolfenstein 2 epic legendary from the surprise, the world, the cg, the media references, the humor, and then the great looking gameplay and environment design, all wrapped in great presentation. Simply stellar.

+ I was repeatedly surprised by all the games being for this year. Was expecting some kind of at least tease for an elder scrolls, but i understand why it’s smarter to keep the iron hot for titles which are imminent and this was of the conferences I’ve seen so far quite unique and impressive. Was there anything not launching this year?

Overall I’d give it a +3 on the impressions, great games, even if presented in what I found to be lame silly packaging.

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