Posts tagged Shadow of the Colossus

Shadow of the Colossus (PS3 + PS4)

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Rating: 2.5/5 (4 votes cast)

I’ve started the game on PS3 and then replay-ed and finished it on the new PS4 release. The remake is in some sense incredibly close to the original, so I find it ok to review both at once.

+,+,+,+ Great mood all through the game. It’s a silent atmosphere, deepened by serene surroundings. I was not bothered by the lack of explanations, it’s what makes half of the game, the mood of the character and the ‘feeling’ of what needs to be done, “without ever knowing why”.

+, +, +, + The visuals are amazing (and greatly enhanced in the PS4 version, where they are state of the art). You find some incredibly beautiful forests with beautiful clearings and springs; beautiful desert areas, amazing ruins.

+,+,+,-  The actual colossi fights are many times genuinely original and interesting. The grabbing system is many times pure fun to play with. Other times though it can be frustrating, when it’s not obvious what needs to be done next.

+, +, -, – Each colossus’ beginning stage is different, which makes the game captivating. However, it happened 2-3 times that I just didn’t get what I had to do and the hint wasn’t really helping, which made it even more frustrating

-, -, -, + The controls are really hard at times. The only small plus to this is that they are manageable in the end, and it feels quite good when you finally, after half an hour of getting angry, manage to actually ride the horse while looking backwards and in the meanwhile aim with the bow in the creature’s moving eye, which every now and then gets out of the sand… can’t believe I eventually got the hang of that!!

+, +, +, + Beautiful soundtrack… I was still humming the songs days after finishing it.

+, +, +, +, +, +, + Most importantly for me: what an original game! It’s a pleasure to find such a gem where, unlike all other games, you don’t fight 100 enemies, but instead have only a hand full of significant creatures to defeat. A special experience from beginning to end, I’d recommend it to everyone to at least experience a couple of the colossi, just to have this in one’s collection of memories.

0: I wouldn’t complain about this, since the game makes sense as it is, but it’s maybe worth noting: there’s no dialogue, no quests, the story is linear. It’s a certain kind of game which needs to be enjoyed for what it is, and these things must not be expected from it.

Overall: 3.6 (on a -5 to 5 scale).

Debatable Endings

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I like a bunch of those endings/games especially because not in spite of the fact that they’re open to interpretation. Not only is this a form of audience involvement but more importantly I think this is unavoidable whenever you treat deeper themes and can even be a sign of things that can’t be concluded super cleanly.

gameSketch 341

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Rating: 0.0/5 (0 votes cast)

player347 hint: “a game about a very disproportionate friendship”

Bonus gameSketch this week, a great proposal from player347.

Usual rules: 3 tries per person. Winner gets to propose a gameSketch. x5 multiplier for first timers. Newcomers: you may ask for 3 freebies even if you didn’t yet guess anything. Outstanding credits: Firefish x20, Jaco x80, Void, Pori x2, player347, Tarpo x5, player347 x3, Diana x6, Radu x38, VideoGamesAsArt x2 , thegazer x2, rsocu x5, Teofil S. Awaiting scenes from you guys.
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