Posts tagged GTA
I really love the one about the book written by the son of the hero of Red Dead Redemption. Sparks my imagination in interesting ways to think that his son did write that book… what a different life than his father.
Well, the game is over… took us like 6 months (on and off after the initial excitement passed, to be honest) but we finished it :D Some brief thoughts:
+++ the scenery and environments are fantastic, superb colors, interplay of light and shadows
++ the world feels beautifully alive, a living world on a disk really, what more magic could one want?
– the interior scenes are not that great, but they make up with the motion capture
++ the story is quite interesting and surprising
– the soundtrack seemed to me not the best, IMHO not as memorable of the period as for example San Andreas, Vice city or even Gta 4. It had some nice stuff… but to be honest i was expecting a bit more.
+++ very memorable characters. Trevor was a particular surprise… even though at times they did go overboard with the character
– didn’t feel so immersive because of the forced changed of characters and limited customization/definition options. To me that felt like a loss: they made the perfect their story, but missed out on the stories the players would have made
– very little user made character growth lead to the same kind of possible frustrations of a GTA game like repeating mission sections, though thankfully these were brief due to helpful autosaving so you only have to repeat smaller sections
++ superb motion capture, stories, events, the dialogues are just fascinating, from the main characters to the pedestrians and random encounters
++ overall quite a beautiful game, a beautiful world
Well, I just had my summer holiday and got the time to dig into ginormous game … yes, I actually finished it (the only other GTA I managed to finish was GTA Vice City). so, here are my quick impressions:
++ big great world, polished in great details
+ a large amount of radio stations to enjoy
+ great jokes
+ amazing storytelling, with deep characters and interesting plots
– still no big branching stuff
– some steps back from previous games like San Andreas (no proprieties, RPG elements gone, not as much variety).
– same old block bridges mechanic unreasonably locks areas… which then turn out to be much more alike than different
+ good enjoyable gameplay
+ amazing attention to detail, they even packed internet inside the game, jokes on everything from linux to politicians. They even have a dating simulator and friend relationships with people, with a simulated cellphone
+ nice variety to missions.
– the same frustration of GTA games: you eventually hit a mission that you re-re-re-repeat until you get lucky. No big alternate ways to solve things because of scripted moments (at one point frustrated with the many repetitions and the distand spawn points I tried to actually blow up the villain’s scripted getaway boat but it just healed magically when he got there)
+ it’s really nice to see games of this size
+ I like that the storytelling is somehow ‘amoral’, different characters with different viewpoints on life
Oveerall: 2.5 (on a -5 to 5 scale).
And now for part 3 :D San Andreas. Had a lot of fun with this one and I can testify it’s huuuuge. Lucky I started playing it on the ps2 in what was possibly the period of my life with the most free time, and I still didn’t manage to finish it :P After a while I simply got used to listening to audiobooks (remembering some Star Wars ones) while driving across the huge landscapes. Very well done atmosphere with memorable moments such as riding relatively small bike. Did anybody here actually finish this mammoth?
And now for the second part, including my favorite GTA (and only one I actually finished, I must admit, though I did try hard with others too): Vice City.
I’m happy these people decided to do something different and stand out, as though this might not have been my super favorite series they definitely helped games grow up by touching on more mature industry subjects.