Posts tagged God of War: Ascension
+, + very high production values from beginning to end
– didn’t like the rendering style at the beginning, felt like shiny wax somehow, realistic but weird
+, + but then later on it sorta changed and with amazing artwork I came to love the visuals
+, +, + amazing setpiece moments
-, +, + the story is a bit confusing at the beginning, but then the loops and stories within stories really give a big payoff in the end(s).
-, +, + same old gameplay, but what an amazing gameplay it is, and new moves and new original puzzles, and the fighting felt somehow fresh and different… or at least weird different, but definitely different and that was good
-, +, + the puzzles were sometimes way too hard, with no clues, but man were they mindbreakingly amazing, timetravel elements, complex puzzles with no handholding, to be honest i’m shocked they’d be so cruel to their customers, but on the flipside once you do them somehow (even with online or in my case genius wife help) man do you feel cool and impressed.
+, + weirdly enough towards the end, after a number of times when i had to force myself to push on, especially with stuck moments, i got a kind of excitmenet that i haven’t felt since GoW2 & Gow1, a sense of discovery and amazement
+, + the scene placement creates such a buildup, sections tease future sections, as you see from afar where you’re going, and doing complex things, and by the time you get there it feels so epic you think the game will end, but then it doesn’t and this happens again… and then again (especially going up the huge statue)…. amazing scene setting
+, + superb environments, really superb
+, + fascinating creatures
+ good character development
+ interesting secondary characters
Conclusions: I’d give it an epic amazing legendary 3.5 on a -5 to 5 scale because it has such high production values. So much innovation in so many ways. I didn’t expect this. Just bought it because i thought the demo was “good enough”… Color me impressed!