Posts tagged Dying Light

Dying Light [music video]

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I’ve played so many great games in the past few years, yet this one still remains probably my fave in the past 3-5 years. Totally took me by surprise with the environments and freedom of exploration + the environmental storytelling.

Artsygamer top 5 games of 2016

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A little late, but thought I’d post my top 5 games of 2016. It was a tough fight but the winners to me are:

1) Dying Light: The Following

2) Dishonored 2

3) Far Cry Primal

4) Dark Souls 3

5) Witcher 3 tied with Hitman

Obviously the choices are subjective though as to my reasons their respective reviews/impressions hopefully explain at least partly my choices. As an honourable mention I’d put in Layers of Fear, a game on a much lower budget but that still managed to impress.

Please leave your top 5 in the comments and I’ll edit-it in here in the post. (games of 2016 as in when you played them, even if they’re older)

————————— Firefish

1) Dark Souls 3
2) Dishonored 2 tie with Dying Light: The Following
3) Far Cry Primal
4) Uncharted 4
5) Hitman

————————— Jaco

1) Uncharted 4
2) Dark Souls 3
3) The Witcher 3
4) Ori and the blind forest
5) Inside

————————— P3tty

1) ARK Survival Evolved
2) Broforce
3) Firewatch
4) Sniper Elite V2
5) Dishonored

————————— Michi

1) Sherlock Holmes – The Devil’s Daughter
2) Uncharted 4
3) Shadows of Mordor
4) Dishonored
5) Tales of Monkey Island

————————— 47crows

1) Halo 2 for PC
2) Life is Strange
3) Hitman – Blood Money
4) Terraria
5) Brutal DOOM

————————— Bossti

2) The Last Guardian
3) Mafia 3
4) Overwatch
5) Inside

————————— Player347

1) Teeworlds – timeless online 2D shooter, highly addictive
2) The Last Guardian
3) Waking Mars
4) FOTONICA – 1 button game, loads of fun
5) Shelter 2 – open world animal survival, mother lynx hunts and feeds baby lynxes

The Memorable Great Bridge

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This bridge is one of the places that sticks in my memory among the strongest in the wonderful world of Dying Light. It’s a testimony to Techland’s amazing masterpiece that it isn’t even part of the main questline but encountered in a few (awesome) secondary stories, should you find them, and should you feel like doing them, or simply like going there because it looked interesting. I love the feeling of discovery to find something so big and interesting inviting but not forcing you to explore (and in multiple stages of “secret”)… how amazing!

I can only hope that the new Assassin’s Creed will learn from this and make the leap into first person on this level of quality, and whenever I think of the Mirror’s Edge games, which i should’ve so loved (first person, exploring worlds!!!) I think what a shame they haven’t managed to create worlds nearly as beautiful or intricate or alive or open or inviting to explore as this. And since I’m already making “enemies” of fans of other games, I should also mention that the much praised new Doom game which is so praised for secrets and exploration has not just a much worse environment navigation system with many surfaces that seem climbable being invisible walls and the world not being nearly as interesting (although it should, being an original world as opposed to boring old contemporary reality!) but also having to lamely point out “you found a secret” and give counters and numbers to motivate, while Dying Light invites exploration with aristocratic elegance, with visual cues, with stories, with curiosity, and having whole huge amazing areas as “secrets” yet not feeling the need to brag about it.

So much respect for Techland!

Dying Light: The Following

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Still playing it, but much much better game than i thought so far! It shockingly manages to be as good as the original while cutting in very tricky uncharted territory with the buggie.

To me the originalwas the best game of 2016, but now after playing some more (restarted, seems it doesn’t recognize old saves as same game) and parts of the expansion , maaan i gotta say i’d extend my judgement as best game of last 2 maybe 3 years. I just can’t stop with the praises. I mean it has to me the amazing environments and attention to environmental design of AC Rogue, the “you have to use your observation to figure out logical environment secrets” of Dishonored, open worldness of Gta 5, with just as good characters, the many quests of Oblivion, the eploration of Dark souls 1, the firstpersonanes of Halflife 2 (especially with the buggy vehicle stuf, which i normally hate in games but here i find it okay), and … well, i mean amaaazing stuff!! loooving it!


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