Posts tagged Dishonored
What a wonderful philosophical essay! Really thought provoking fictional lore mixed with real-world historical & religious literature ideas.
Quick thoughts on credits:
+, +, +, +, +, + amazing environmental attention to detail, from the way old objects clutter to witches having a cup of tea and discussing among themselves on a chandelier until/unless they notice you
+, +, +, + again that amazing level design full of amazing secrets, wasn’t easy to find all the runes but it was worth it. Granted for one of them after trying a bunch of things had to look online. Otherwise however I have to say I loved their subtlety and logic, I like they d again like in Dishonored that they had a physicality to them, making sense somehow and not resorting to cheap tricks
+, +, + nicely deeply thought out universe with rich background and in-character storytelling
+, + great artwork, like it’s predecessors
-, +, + it felt very much like the original Dishonored. For the time passed it felt like there weren’t enough leaps either in technology or quantity of artwork. I mean it was better, but I was sorta expecting more. That being said the artwork was very good.
+, + this the game on the ps4 came with the original Dishonored + the expansions, which made me veeery happy. Although I’ve played them (shockingly) multiple times I look forward to replaying the brilliant expansions once more and their generosity of including it with the ps4 version brings me great joy and to somebody who hasn’t played them could potentially bring value in my opinion almost equal to the game itself despite the passage of time
– on the ps4 pro there were a lot of weird bright edge jaggies, where tiles in the walls met, not a big deal, and most of the time they weren’t there (maybe they even disappeared at some point)
+, +, +, + the infested houses were just aaaamazing, that mixture of luxury furniture and musical instruments with nature invading and the stories in there, told both by environments, and bits of journals… aaamazing
+, +, + some amazing sculptures!
+, + they took in artwork and style as well as original ideas from the 2 brilliant expansions to Dishonored, which were IMHO even better than the original game
– with the art style in the menus i felt it was a little step back from the excellent artists’ work shown in the original game, I also felt less impressed by the faces/expressions of the main characters, they got imo a bit too plasticy instead of that stylized cut look they used to have
+, – you can play it with two characters. This may introduce some extra replayability for some people, for me though, playing Corvo, this probably was the cause why it felt very much the same, with abilities being too similar.
+, +, + a lot of replayability coming from the amazingly interesting locations and events, also many interesting dialogues
+, +, + delightfully many paths through the environments
– At times it felt a bit difficult, or at least strangely balanced difficulty, with first escape mission being really tough while some later missions being almost silly easy
+, +, + path breaking approach with that time-travel map, that’s like 2 maps in one! easy to not appreciate that wonder enough. If they make a whole future game like that it’ll be truly a leap forward, and i consider this a very successful prototype.
Overall I think it’s an excellent game. I’d consider it above the original Dishonored but not quite the level of excellence of the 2 expansions. I wasn’t suuuper impressed simply because the bar was set so high and while the new game met it it didn’t (i felt) rise it in the same way as the original did. So overall I’d give it a 4 on a -5 to 5 scale, making it an incredible amazing game that I very warmly recommend!
Wooow!!! Dishonored!!! This is officially a great month for PS+ again! WUHUU!!! I look forward to redipping into it’s superb world. I’m also curious about Killzone Mercenaries.
Well, i actually replayed the game in the last 2 weeks. Fully. I’m as surprised as you are. I just wanted to try it out again for a few minutes, dip into the world again as a beautiful memory, and to my surprise I found it almost as wonderful the second pass through as the first time. All the while I was tormenting myself with guilt, asking myself why i’m not playing some new game, of the many big games I haven’t yet gotten around to play, to experience new artwork, yet I was having so much enjoyment at every moment when I was near the choice Dishonored won again. So one could honestly ask… why? Here’s my answers:
- the artwork is still beautiful
- because of the many micro choices, paths to take and ways to solve little obstacles with either powers or different world traversals whenever I asked my mind as to what would happen next, a question which usually suffices from me re-watching a movie or re-reading a book, my mind would not give back an answer, and thus it always felt fresh. The long story, the twists and the addon content also helped in thus delightfully confusing my memory allowing me to relive a wonderful experience
- there were actually bigger level choices to make which gave a certain freshness both to results and to styles of play
- unlike a movie in a game I was constantly choosing my own camera angles, avoiding the familiar and thus creating a new sequence of events and just as importantly new angles, which was important because:
- the artwork in general is so good and original that i felt i had a lot to learn and memorize by simply seeing them from a new angle and with a fresh perspective.
On second pass I wasn’t that excited about the Knife of Dunwall content, as it felt a bit more of the same (though what a beautiful same!), but with the 2nd addon Brigmore Witches content I was again impressed and delighted, the brave artwork directions, particularly the haunted mansion location as well as the gameplay tweaks in the mechanics (the high float, and the delightful Fallout-esque very tempting artifacts which were incredibly powerful but with a huge down side too).
Overall I still warmly recommending this game for it’s original artwork, interesting story and most importantly a very original and interesting world universe setting.
To be honest unlike other games I never particularly noticed the Dishonored music, but that might also be a testimony to it’s integration into the world, not of it’s weakness, because after a long time I found myself this weekend just wanting to try out the universe again for a few minutes, and (to my surprise) found myself replaying the game and having a LOT of fun and it feeling different and new due to not just my forgetful memory but the choices and the beautiful artwork to study with new more experienced eyes.
PS:the violin (cello? ) around 0:30 seems to me to have the same musical theme as one of my favorites in Fallout New Vegas, or at the very least so very fitting to the desolate post apocalyptic world there. If I should find the song I’ll post it or if anybody knows it please do!
+ more cool Dishonored
++ I thought it was much more interesting and satisfying than the first addon
+ some very interesting and original artwork in the witches mansion
+ interesting ideas such as favors
+ interesting story, completion of Daud’s story. Great to see from the other angle.
+ nice choices such as optional solutions (liked the final painting one and the infested villa one too)
+ I dind’t expect it but Daud is much more interesting of a character than I thought
+ quite cool original artwork, mostly in the cool Dishonored style but especially in the witches mansion where they mix it up very nicely giving variety and originality
Overall: +3 Even just as more Dishonored it would have been good but this was more of the best of Dishonored.
+ more Dishonored
+ not better, but not worse either. If you like the normal game it’s like getting it extended, which is cool since the price is okay
+ some interesting places
– much as I tried I couldn’t figure out any reasonable way to turn it play it without chaos
Overall: 1.5 (on a -5 to 5 scale)
Interesting to see another musician into games. She makes a number of songs dedicated to different games. From what I see so far she also has tribute songs for:
Bioshock Infinite: http://www.youtube.com/watch?v=qux09vOn1vY
Battlefield 4: http://www.youtube.com/watch?v=RJ6-XZMLtiw
Dragon Age: http://www.youtube.com/watch?v=1m62F7yYX9A
Alan Wake: http://www.youtube.com/watch?v=b9c1GMTw9PQ
The Walking Dead: http://www.youtube.com/watch?v=0w1xmBfOJ48
I do believe a new generation of artists is growing up :P
Painting video: http://youtu.be/qR1yITkypVsUsual rules: 3 tries per person, 2x multipliers for first timers. Winner gets to propose a theme/scene as well as 1 day extraordinary forum bragging rights. Outstanding orders: Pori x2, player347, Tarpo x5, player347 x3, Diana x6, Radu x38, VideoGamesAsArt x2 , Jaco x75, thegazer x2, rsocu x5, Teofil S, Firefish x18. Awaiting scenes from you guys. Newcomers may ask for a freebie.
Painting video: http://youtu.be/JXqiku8WGJA
+ very interesting artwork style
– I had expected to be honest a little more dialogues/choices in dialogues/that the journals be voice read
+ an amazing semi-historical trip to victorian England. Of course I think the industrial revolution far from being the horrible time often portrayed was actually a blessed time when people’s standards of living rose a lot, still, I’m sure it came with some hardships too, as all change does, and plus there have been plenty other historical moments when disease and social issues were troubles, so it’s really nice to see them brought to life
+ very nice paranormal elements
+ just superb visual styling, from the impossibly tall buildings capturing the architectural style but also stylizing it superbly to the almost comic book-ish character proportions that still manage to stay serious while having a LOT of character
+ I’m so very happy we finally have a worthy successor in the Thief series. I loved Thief 2’s atmosphere and this game manages to be it’s spiritual successor in every way, from the delights of sneakign to the very original steam-punk-ish world.
+ and if that wasn’t enough it also is worthy of the title of a follower in the proud Hitman heritage, with the choices, and the elegance with which you can do the killings, with a Deus Ex element, and best of all, this is all optional, actually the game quite encourages you to go the non-killing way (though it’s really hard at times)
+ and if that wasn’t enough more than once the game gave a strong Portal vibe, with it’s spatial puzzles
+ and if that wasn’t enough, possibly the biggest invention of the game, the short distance teleports totally redefine map navigation… this could be as big a leap forward in terrain navigation as Assassin’s Creed, … yep, yet another awesome series this game is worthy of saying it’s a spiritual descendant from!
+ it was actually super fun to hunt down for the runes/artifacts… in fact that was to me sometimes even a higher priority than the main story (and it’s great that the game let you free roam), which is (even to me) quite a big surprise as I normally actively dislike games with “collect 100 flags” type activities… however, they are much fewer, 1-5 per region, and EACH and every single one is superbly hidden and often quite a brean teaser to get though (for example there was one which after spending ten or more minutes circling the building in every which way I took another look through a keyhole and then the solution hit me :D
+ the fighting looks very good
+beautiful level design, so many options and delights
+ superb powers
– the story could have been a bit more subtle at points
+ however at other points the story was delightful, and at least a major veeery satisfying twist
+ at first I thought the game would be too short, however it impressed in that area too, being much richer in content than I expected from such an action game
+ some very nice choices
Well… overall, I think you can tell, this game VERY VERY impressed. It really made this Christmas holiday for me! Fantastic! 4-4.5 on a -5 to 5 scale!
Victorian style + steampunk in a quite corrupted world, this upcoming autumn launch game seems to promising than your average game, especially given that the studio behind it has produced a couple of games with character.
Usual rules: 3 tries per person, 2x multipliers for first timers. Winner gets to propose a theme/scene as well as 1 day extraordinary forum bragging rights. Outstanding orders: player347, Tarpo x5, Jaco x68, player347 x3, Diana x6, Radu x38, VideoGamesAsArt x2 , thegazer x2, rsocu x4, Teofil S, Firefish x16. Awaiting scenes from you guys. Newcomers may ask for a freebie.
In case u missed yesterday’s answer & comments, all past ones are archived to the gameSketch category.