Posts tagged Bruno Gentile

From Dust Tech Demo

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Haven’t really played much of the game but the landcape modification idea is very interesting technically and otherwise, plus my artistic hero Bruno Gentile has worked on it so i just MUST post it :D

PS: just found out as I was posting this that Eric Chahi, the brilliant mind behind the amazing Another World is behind this game!

Bruno Gentile liiiiiiiiiiveesss!!!!!!!!

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I have two great heroes these days: Ryan Church & Bruno Gentile… whom i hadn’t heard of in a while… still, i regularly check by his site, if nothing else to tell people about him… and today… kaboom: new pic… update… and furthermore I find out he was involved not only in the latest Prince of Persia too (i can really feel his influence on Two Thrones), but also in… wait for it… Farcry 2 … SO THAT’S why a genre that normally might not very much interest me in subject matter a lot of people have been prasing as beautiful looking! (okay, okay, i realize there are many other reason… but … this guy’s my hero…).

PS: an older Artsygamer article about him can be found here.

Bruno Gentile – Hydropix

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One of my favorite modern painters… make that all time painters… is Bruno Gentile, aka Hydropix. I love his sense of perspective and chosen themes. Born in Paris in 1975, he’s been working in the games industry for more than 11 years (i do suspect his website is a bit outdated), “mainly doing 3D works, (environments in “Alone in the Dark IV” and much more )”. I wish I had a comprehensive wikipedia article on him, but since I don’t I’ll have to rely on the the little info he put on his website:

“I’m currently a concept artist and illustrator at Ubisoft Montreal, in Canada, where we’ve been developing “Prince of Persia – Warrior within”, “Prince of Persia – The Two Thrones”, “King-Kong” and more projects.”

Getting back to the things I can say: his painting skills are amazing, and his paintings have great moods. He uses darks for framing quite a bit but they fit in well with the very dramatic subjects he depicts. I strongly believe that it’s in no small part due to his vision that I loved the art direction in Prince of Persia: The Two Thrones so much. I can only admire them for adopting in the game a perspective very similar to his paintings, which though oftentimes has lead me to missjudge distances makes the whole game feel like… like (cheesy alert) a moving painting in parts (omg… the words i’ve used!!! Who would have thought i had it in me? Not me…). I got to see two videos of him at work and was also very impressed by his use of images: from what i’ve seen he’s developed this magical technique where he slaps on seemingly unrelated images to what he’s painting which give it a lot more texture and variety.

See the master at work:



which, even though was made for Prince of Persia, also leads my thoughts to the great artwork that is the great huge tower in Devil May Cry 3… and that is a cool thing.

Which ones are your favorites? Why?

PS: I wrote a later article about him here.

PS2: (update 2016) his old website seems to be dead but he’s got a gallery here:

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