Posts tagged Assasin's Creed
Well, I’ve finally finished it, game plus DLC, here’s my quick thoughts on it:
-, -, – The whole game stands under a huge shadow for me. I preordered it the deluxe editions with DLCs all because of the epic world that was AC Unity, but I was hugely disappointed. I can’t know if it was other less skilled artists or a manager-programmer tyranny which too afraid to get the press criticism of the prequel gave super strict guidelines that killed off a lot of the cool world stuff, making it very “boxy” in designs everywhere, or maybe even a bit of the influence of the city of London as they imagined it (and portrayed it) as bleak and industrial and less romantic, but either way, I was hugely disappointed upon seeing the world and it’s low-poly vibe.
+, + the engine however was top notch, the atmospheric effects, the distant rendering, and also the light on the wet streets, and even some parks, sometimes it looked quite breathtaking in a way that almost compensated for the lacking artwork.
-, – not only the main story itself with the two mediocre main characters but the world’s story felt quite lame. It was so imbued with that mainstream illogicality and and politics of our time! It’s sad to say this is not just their fault but also the perception of writers like Dickens which fits into this world view. It’s sad though to see how the most prosperous country in the world at the time, where the poor were doing many times better than not just the poor but often the rich across the rest of the world is maintained in public consciousness as a horrible place to be when if one had lived in those times that would’ve been the best place in the world to live in. It’s quite silly when people take current time values and project it onto the past, and instead of realizing how exceptional and unique those places and values were, how far ahead of their times, instead they portray them as bad, all while killing in the name of fighting their badness (ironic in it’s own way all the good intentions under which the assassin’s kill hundreds all with a sparkling conscience, tells of the power today and historically proven of this leftist ideology).
+ there were however also refreshing moments when the templars were allowed to also present a bit of their view without being portrayed as one dimensional monsters. Few, but it was still nice to get a bit of the other side’s position. (just to clarify, not that I support their position, this being IMO a false dichotomy, but it was still nice to have some greys out there)
+, +, +, + The truth is though, after I got over the game’s initial disappointment, that it was still an amazing world to look into. The historical research, the streets, the outfits, the animations/acting of the pedestrians, even driving a carriage was okay (i dislike vehicles in games). Every couple of weeks/months when I’d start the game again I’d be again surprised and delighted at all the richness put into this world.
– quite a lot of unmemorable and even uninspired trivial missions
+, + the world impresses not only with it’s scale and occasional great detail but also with a surprising bonus area, it was great to see the same London tweaked forward a half-century or so into the times of the Great War. That was a great cool move, might be worth redoing in other AC games if it’s not hugely at the cost of the big world, especially in cases like this where on the same territory two great ages occur
+, +, – the music is a strange mixture of possible excellence and so-so-ness. In it’s great moments I’d get excited this could be a soundtrack heading in the direction of the fantastic music in the movie Sherlock Holmes. It however never quite goes to that height of thematic excellence or technical skill. Still, not bad and helps with the character of the game, if at bit in a chaotic way (fitting one might argue)
+ The DLC was so so, somewhat forgettable but still decent
-, +, + they came back with the little mini optional stories, a lot of which were silly in the main ideology of the game with a dumbed down Darwin & Dickens as puppet cameos, however I also remember some quite excellent detective stories which actually had me curious and looking at clues in ways at least as good as the predecessor’s stories. I’m happy they dared this game within game, it enriches the world with interiors and stories.
Overall I gotta say that despite all my grumbling and mumbling I was quite happy with the game. I take back some of my initial post AC Unity greatness disappointment, when I said to myself I won’t preorder the next AC because Syndicate disappointed so bad. I guess once I stopped comparing it to it’s greater brother I have to say it was still a great historical period game with a rich big world that impressed in many ways, even if the story was weak and the artwork level quite mediocre in comparison to AC Unity. Still, Ubisoft has proven again that even it’s bad games and it’s bad artists/directors are often better than those of others. Overall I’d give it a reluctant 2.5 on a -5 to 5 scale. It was still a pretty impressive game, despite being a pity in the great footsteps it walked in.
+, +, +, +, + it brings to life Paris in the 18th century. And it lets you explore it pretty freely surprisingly quick into the game! An amazing world, amazing recreation, not just locations, fantastic buildings, AND period costumes, but also streets full of people which seem surprisingly alive, with things they do, and all so beautifully lit and with atmosphere
+, + the animations of the people on the streets, even their voices and the things they talk are SO SOOO incredibly many! it is truly amazing that somebody actually made this game
– the main story is pretty “meh”. Templars are evil, assasin’s are good even when they kill hundreds of people, and a romantic main story full of foolishness and absolutely no player choice
+, +, +, + the environment artwork is just AAAAMAZING, for the first many many hours in the game I just walked around to see the places, and even close to finishing it not only did I not see everything and will be going back but as I was playing the game I kept seeing and noticing new and interesting things, be it a building, or a loaded cart or a pile of fascinating rubbish
-, – the ending boss fight conditions are quite arbitrary & silly (things that have always worked don’t work, others do, and you must keep trying with hints that can actually confuse
+, +, + there’s a lot of secondary stuff to do. I’m very excited to see the AC series going in the direction of an open world RPG. With the mini-quests there’s absolute freedom in the order you do them, many characters to meet
+, + surprisingly even the multiplayer was cool in this game… and I am a brave fighter for the cause of singleplayer. I guess it’s because the multiplayer missions (that I liked) had cinematics like a singleplayer one, except set in different time periods, and it was thus just singleplayer with other people doing their thing too, sometimes even surprising you pleasantly
+, + quite good music
+, + at some point it actually surprised very wonderfully with an interesting time travel into the 19th century… too bad the other one wasn’t that interesting
Conclusions: all in all i must say this game surprised me way above expectations. All ACs have had admirable production values, but with such a well done open world city, many quests and a total lack of frustrating ship battle grinding this one has made a particularly good impression. I hate to say it, because all ACs I find quite beautiful in their way but the beautiful beautiful open world with all the detail and the historical period recreation might make even me join the choir saying this might be the best AC… and I find this hard because I found the first one particularly original, and the Venice location I found fascinating as well as Constantinople… but Paris had such SUCH a density of beautiful architecture and amazing attention to detail in the crowds and even junk on the street that it really passed a threshold of realism. I really wasn’t going to give it such a high mark, but as I’m writing and try to find faults I see how hard it is so I guess I’ll have to give this one a 3.8 [on a -5 to 5] scale just for being so incredibly polished in everything. I’m not giving it more just because I’m reserving higher scores for games with moral choices, more play choices and also first person. Still, it even started to show some choice of strategy choices of the Hitman type.
+, + even after finishing the main story I plan to play it some more, something that has never happened to me with an AC so it’s fitting that I add this after the conclusions
+ i hear the game had a troubled launch, but for us this turned out wonderful as Ubisoft was incredibly generous and thanks to that historical fact which never affected us we got a really huge DLC addon!!! AAAAmaazing!
PS: I can only hope all future ACs will become more and more open world RPGs, hopefully even introducing choice someday!
As the games industry matures we’re starting to see games which let their heroes mature, grow old and even die. Besides this game MGS and Gta come to mind (I got the feeling in the new gta5 trailer that that’s the same guy from Gta3 grown old).
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