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Rating: 4.5/5 (2 votes cast)

+, + amazing surprise

+, +, +, + the chieftain fights simulation is just simply a leap forward in gaming, I totally didn’t expect this game to thread such brave new territory

– often i would want to do something but get stuck or the character would not react to movement

+ the stories generated in game are fascinating

+, – sometimes it looked beautiful, sometimes just okay

+, – the main story has it’s interesting twists, but also it’s ordinariness, often I didn’t want to get back to it just to play more simulation

+ sheds some interesting lights on the (to me) otherwise relatively boring mythos of the lord of the rings universe with interesting moral greys and layers of story

+, +, + shockingly memorable orcs. Even as a graphics artist with a lifetime interest in learning how to do this I am still amazed and shcoked how they managed to make the different chieftains so memorable and unique and full of character both in facial expressions and accessories.

Conclusions: 3 (on a -5 to 5 scale). Totally shocker good game, took me by complete surprise, I was expecting it to be just a tiny insignificant filler but it was like WOOOW. Lots of fun to experiment with orc control, just to mess with their inside struggles of power. I really hope future games will have more of this internal simulation, with stories forming inside the game.

PS: I haven’t played such an original and interesting Monolith game since Blood 2 (one was even more amazingly original).

Shadow of Mordor - quick impressions, 4.5 out of 5 based on 2 ratings