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The forests in Kingdom Come: Deliverance are sometimes quite wonderful. What amazes me in particular is the feeling they give sometimes of real forests, where they don’t just seem the same trees duplicated, but different forests and forest regions each with their own “feel”.


Aaaand now for something completely different (hi hi):  something (which at least from the outside) looks like possibly the most “unrealistic” building i’ve encountered in this otherwise historical game. I wonder if such suspended mills actually existed and why they were like that.

I couldn’t end without mentioning the game’s shockingly innovative approach to alchemy. Quite an innovation.