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Rating: 3.0/5 (1 vote cast)

To me it seems too good to be true (why isn’t it implemented with actual game content?), but if it’s real it would be a major game changer. Beyond just graphics this would finally open up something i’ve been waiting for for ages: truly physics based environments, objects with volumes, not just polygons….

Does anybody know more about this?

Return of the Voxels?, 3.0 out of 5 based on 1 rating