Remasters Losing Art Direction
I’m not super into the commentary in this video but I wanted to post it as a kickstarter for discussion as I’ve been seeing more and more remasters (will the future Dark Souls one be also?) which in their excitement to bring cutting edge graphics forget the art direction, and sometimes not notice how the old tech sometimes sometimes helps with the mood. I haven’t yet personally gotten to try out the new Red Dead Redemption upres, but there too I have to wonder if sometimes the old tech doesn’t create a “fake mood” which is lost a bit by things being too sharp. I definitely feel sometimes one can miss things. For example in my imagination the old Doom 2 was realistic in attempt, while the first time i played Doom 2016 felt a bit of silliness in the creatures. In retrospect seems fine-ish, but I do see this as an interesting topic.