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I find it rather bad & sad that in today’s regulation heavy world user’s actions can make the game developer guilty and create heavy possibly destructive costs. This could potentially be a huge burden and fear in creating great games if you have to worry also about ways in which your assets could be used in other ways or hacked to do something different and that’s also your responsibility. What if it turns out that in a future cloth simulation and much more realistic game hardware/software it turns out that the only way to ensure realism is to model the full body and then have the clothing physics simulated on top of it? They’re going to have us give up on making great games because potentially this could be exploited?