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For my first post here, I wanted to share with you something that’s has touched me recently. I hope that you will find some interest in it as well.


Every year now, a fair amount of industry professionals meet up to talk about how video games could help shape a better world tomorrow. This event wears the descriptive name of “Games for Change“. Today, I want to share with you this year’s talk from Jenova Chen, the famous game designer of Journey and founder of ThatGameCompany.

Jenova’s talk is about conveying emotions through gameplay : he starts off by observing what mainstream games offer nowadays. This leads him to explaining his projects choices as a student and presenting Cloud, a relaxing game about life. He then presents the philosophy of his studio, and how ThatGameCompany imbued their games with emotions. I invite you to discover his thoughts on the entertainment industry and possibilities offered by the game media :


Imbuing games with emotions - Jenova Chen , 4.7 out of 5 based on 3 ratings