Having phun
I was talking recently with a good friend who’s a physics teacher and he asked me why I believe that a lot of the stuff taught is not relevant: my theory is that back when physics started peple had a lot of motivation, they encountered practical problems every day, had a lot of experiences sparking their curiosity, while the modern man has few practical experiences leading him to question physical reality. However if we did get to experiment more we would enjoy that. I see proof of this theory of mine in the constant recent flux of games which are basically experimental playgrounds. And while the 2d approach (above: Phun, a 2d physics sandbox master thesis by Emil Ernerfeldt) is a nice simplification allowing a faster learning curve, I think this area will evolve even more. Just wait until somebody manages to create a good particle/water simulator game a few years down the line when raw computing power increases…