Artsygamer
4 those who see(k) the art in games
4 those who see(k) the art in games
Feb 20th
Well, i finally got aroudn to playing it:
+ + high production values
+ high framerate
+ some interesting physics/environment ideas (for example the gas, lighting it with a gun and using it for protection, i’d like to see that in a open survival world)
no super artwork to speak of. I mean everything’s good and polished, but nothing i can’t see in reality done better. The music is nice in the few fight moments it starts up, i also liked teh chitchat of the tertiary characters.
- ending map is just gratuitous… suddenly a more open place and you end up running around killing waves of big thingies. Not that fun, nor did it make a lot of sense
- – while the first game(s) made sense, you felt like a surviving scientist, pushed to do amazing things for survival, now the mood feels like it’s not a scientist but a marine, like many other marines, given tasks and no longer fighting for survival but part of a team and all that military stuff that’s so commonly used.
Sep 30th
And this is how Yahtzee reviews a game he actually likes
) As for the game… i have yet to decide if it’s effects on me are maybe too dangerously strong… i mean it’s so scarring that I wonder if one should recomend it… but then again that’s the reason one would: strong impact. My question though is this: is it just for men, or are women as troubled by it? And no, for those of you that don’t know the game i don’t mean because it’s got shooting which men enjoy, it’s because, (i’m happy to say ) like abook or movie, it deals with human issues, but it’s telling some man-type guilt situations so I’m wondering about that.
PS: the thing that sticks with me from this review is the phase: "there’s only you, james and the town, and after a while you start to wonder which one of them is his biggest enemy" , which coupled with that silly graphic of 3 guins pointing into his mouth really stuck into my brain, because what is more terryfing than the thought that the hell he’s in is of entirely his own creation?
Sep 19th
Had to post this one if only for the brilliant rhymes
) Some great points too, like future historian and I particularly agree with the pointlessness (of games in general, haven’t played this one) of looting things to upgrade things only for mandatory battles or stuff… now if the worlds were truly open, then yes, i would get it… i’d know there’s a point to my extra time & effort… but if everything’s linear… then why not just push me lightly on a tunnel of fun?
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May 13th
Wow! i’m in shock and delight, not only did i think this was a MMO so off my radar, but i never expected open world, choices… this may just be my most anticipated game for the year (hoping Prototype will come out nice with choices and not just fighting too…)
Mar 18th
Sounds not that deep, but a fun experience. I shall miss the horror… but curious about the politics & misteries wrapped up
Dec 7th
Artificial lenghtening… i haetz… but they talk of choices… what choices? where/what?!!? wanna!!!
Nov 24th
FPS with RPG elements in a choice filled world? tell me moooore!!!! Now if only they went for a more original universe… and you’ve got my dream game mix (specially if that universe happens to contain some "horror" and magic elements)
Nov 22nd
Sounds like a great game for newcomers to the series… but from what I’ve seen so far I’m afraid the story may not pull enough heart strings and may be too actiony in nature as opposed to emotional/perceptional.
Nov 18th
I’m a bit thrown off by what looks to me like teen oriented art style and approach… as well as the guess that there won’t be too many meaningful deep choices… but the quality of work and possible depth & immersion make me very curious about this one…
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Nov 16th
while i’m not that impressed with the artwork (in terms of graphics/architecture) i’ve heard sufficient things that may hint at an immersive world, storytelling via world & sound design that this is on my list to watch out for… if you’ve already played/are playing this… impressions?