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	<title>Artsygamer &#187; Music</title>
	<atom:link href="http://artsygamer.com/category/music/feed/" rel="self" type="application/rss+xml" />
	<link>http://artsygamer.com</link>
	<description>4 those who see(k) the art in games</description>
	<lastBuildDate>Mon, 14 May 2012 12:17:52 +0000</lastBuildDate>
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		<title>Skyrim &#8211; more violin goodness</title>
		<link>http://artsygamer.com/skyrim-more-violin-goodness/</link>
		<comments>http://artsygamer.com/skyrim-more-violin-goodness/#comments</comments>
		<pubDate>Mon, 14 May 2012 09:10:23 +0000</pubDate>
		<dc:creator>Void</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Skyrim]]></category>

		<guid isPermaLink="false">http://artsygamer.com/?p=3212</guid>
		<description><![CDATA[
The game that keeps on giving&#8230; fan music :D
]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://www.youtube.com/embed/IL5K09mqwZc" frameborder="0" width="560" height="315"></iframe></p>
<p>The game that keeps on giving&#8230; fan music :D</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The music of Mass Effect</title>
		<link>http://artsygamer.com/the-music-of-mass-effect/</link>
		<comments>http://artsygamer.com/the-music-of-mass-effect/#comments</comments>
		<pubDate>Tue, 17 Apr 2012 07:25:11 +0000</pubDate>
		<dc:creator>Void</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Mass Effect]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[Mass Effect 3]]></category>

		<guid isPermaLink="false">http://artsygamer.com/?p=3173</guid>
		<description><![CDATA[

Haven&#8217;t played the 3rd one so can&#8217;t express opinions on that one but the music in 1&#38;2 is indeed quite distinctive. I can&#8217;t say I loved it but it was an integral part of the &#8216;cyber&#8217; sort of retro sci fi vibe that the games gave me. Nice to see GameTrailers doing shows on the music behind games.  [...]]]></description>
			<content:encoded><![CDATA[<div style="padding: 4px;"></div>
<div style="padding: 4px;"><object width="512" height="288" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://media.mtvnservices.com/mgid:moses:video:gametrailers.com:729083" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="base" value="." /><param name="flashvars" value="" /><embed width="512" height="288" type="application/x-shockwave-flash" src="http://media.mtvnservices.com/mgid:moses:video:gametrailers.com:729083" allowfullscreen="true" allowscriptaccess="always" base="." flashvars="" /></object></div>
<div style="padding: 4px;">Haven&#8217;t played the 3rd one so can&#8217;t express opinions on that one but the music in 1&amp;2 is indeed quite distinctive. I can&#8217;t say I loved it but it was an integral part of the &#8216;cyber&#8217; sort of retro sci fi vibe that the games gave me. Nice to see GameTrailers doing shows on the music behind games. Here&#8217;s the music behind Mass Effect 1</div>
<div style="padding: 4px;"><a title="Mass Effect" href="http://www.gametrailers.com/video/composing-mass-backtrack/728924">http://www.gametrailers.com/video/composing-mass-backtrack/728924</a></div>
<div style="padding: 4px;">and the 3rd one: <a title="Mass Effect 3" href="http://www.gametrailers.com/video/composing-mass-backtrack/729186">http://www.gametrailers.com/video/composing-mass-backtrack/729186</a></div>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Witcher 2 &#8211; Hope Trailer (fabulous music)</title>
		<link>http://artsygamer.com/the-witcher-2-hope-trailer-fabulous-music/</link>
		<comments>http://artsygamer.com/the-witcher-2-hope-trailer-fabulous-music/#comments</comments>
		<pubDate>Tue, 17 Apr 2012 07:14:01 +0000</pubDate>
		<dc:creator>Void</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Visual Arts]]></category>
		<category><![CDATA[The Witcher]]></category>
		<category><![CDATA[The Witcher 2]]></category>

		<guid isPermaLink="false">http://artsygamer.com/?p=3169</guid>
		<description><![CDATA[&#160;

I was so looking forward to this game even before, but now that they added this fantastic music (imagine that, Chopin! no wonder they got me)  to this trailer I&#8217;m even more excited about getting it. Also it seems like my patience has payed off already as the new enhanced edition seems to have  [...]]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<p><iframe src="http://www.youtube.com/embed/2Q2YWORy7h0?rel=0" frameborder="0" width="560" height="315"></iframe></p>
<p>I was so looking forward to this game even before, but now that they added this fantastic music (imagine that, Chopin! no wonder they got me)  to this trailer I&#8217;m even more excited about getting it. Also it seems like my patience has payed off already as the new enhanced edition seems to have some significant additions to the finished masterpiece&#8230; brilliant!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Morrowind/Skyrim Theme Piano Violin Medley</title>
		<link>http://artsygamer.com/morrowindskyrim-theme-piano-violin-medley/</link>
		<comments>http://artsygamer.com/morrowindskyrim-theme-piano-violin-medley/#comments</comments>
		<pubDate>Thu, 08 Dec 2011 21:51:10 +0000</pubDate>
		<dc:creator>Void</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://artsygamer.com/?p=3124</guid>
		<description><![CDATA[
For those who still haven&#8217;t visited Morrowind, this is further proof that you should&#8230; and of course of the point of this website: the artists of the current and next generations are in and around games&#8230; just think how many few other things inspire people do such things!
]]></description>
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<p>For those who still haven&#8217;t visited Morrowind, this is further proof that you should&#8230; and of course of the point of this website: the artists of the current and next generations are in and around games&#8230; just think how many few other things inspire people do such things!</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Song of Da Day: Desolation (Hong Kong Canal) &#8211; Deus Ex</title>
		<link>http://artsygamer.com/song-of-da-day-desolation-hong-kong-canal-deus-ex/</link>
		<comments>http://artsygamer.com/song-of-da-day-desolation-hong-kong-canal-deus-ex/#comments</comments>
		<pubDate>Fri, 25 Feb 2011 13:24:46 +0000</pubDate>
		<dc:creator>Void</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Alexander Brandon]]></category>
		<category><![CDATA[Song of da day]]></category>

		<guid isPermaLink="false">http://artsygamer.com/?p=1973</guid>
		<description><![CDATA[
Yet another brilliant song by Alexander Brandon, this time from the surprising cult classic Deus Ex (yep, there&#8217;s a new one close, let&#8217;s hope they make it more rpg like the first :P )&#8230; i wonder where this guy might be right now. He made great soundtracks for a bunch of games i  [...]]]></description>
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Yet another brilliant song by Alexander Brandon, this time from the surprising cult classic Deus Ex (yep, there&#8217;s a new one close, let&#8217;s hope they make it more rpg like the first :P )&#8230; i wonder where this guy might be right now. He made great soundtracks for a bunch of games i liked.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Song of Da Day: Menu &#8211; NFS2 SE</title>
		<link>http://artsygamer.com/song-of-da-day-menu-nfs2-se/</link>
		<comments>http://artsygamer.com/song-of-da-day-menu-nfs2-se/#comments</comments>
		<pubDate>Tue, 22 Feb 2011 11:15:22 +0000</pubDate>
		<dc:creator>Void</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Song of da day]]></category>

		<guid isPermaLink="false">http://artsygamer.com/?p=1958</guid>
		<description><![CDATA[
I believe this was the only NFS that I actually played for a while and got into it&#8230; I believe a big part of it was the great soundtrack&#8230; an amazing thing back in it&#8217;s day, and with the cool ability to switch between a techno and a rock (and ?) type soundtrack. With this kind of adrenaline pumping  [...]]]></description>
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<p>I believe this was the only NFS that I actually played for a while and got into it&#8230; I believe a big part of it was the great soundtrack&#8230; an amazing thing back in it&#8217;s day, and with the cool ability to switch between a techno and a <a href="http://listen.grooveshark.com/s/Siwash+Rock/MBs9H?src=5">rock </a>(and ?) type soundtrack. With this kind of adrenaline pumping i was able to do the otherwise boring thing of doing the same lap over and over again to cut a few seconds off by remembering turning speeds at certain curves.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Song of Da Day: Latin Flute &#8211; Vice City</title>
		<link>http://artsygamer.com/song-of-da-day-latin-flute-vice-city/</link>
		<comments>http://artsygamer.com/song-of-da-day-latin-flute-vice-city/#comments</comments>
		<pubDate>Wed, 29 Dec 2010 09:25:05 +0000</pubDate>
		<dc:creator>Void</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Song of da day]]></category>

		<guid isPermaLink="false">http://artsygamer.com/?p=1734</guid>
		<description><![CDATA[
Best listened to while driving around GTA: Vice City &#8230; of all of them the only GTA I actually finished :D It is THAT good! (for those that don&#8217;t know, these games tend to be reeeeeeeeeeeeeallly long, and/or with some hard mission stopping u at some point)
]]></description>
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<p>Best listened to while driving around GTA: Vice City &#8230; of all of them the only GTA I actually finished :D It is THAT good! (for those that don&#8217;t know, these games tend to be reeeeeeeeeeeeeallly long, and/or with some hard mission stopping u at some point)</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The right soundtrack for your game</title>
		<link>http://artsygamer.com/the-right-soundtrack-for-your-game/</link>
		<comments>http://artsygamer.com/the-right-soundtrack-for-your-game/#comments</comments>
		<pubDate>Tue, 28 Dec 2010 17:44:50 +0000</pubDate>
		<dc:creator>Void</dc:creator>
				<category><![CDATA[Music]]></category>

		<guid isPermaLink="false">http://artsygamer.com/?p=1732</guid>
		<description><![CDATA[I am happy to report many of this generation&#8217;s greatest artists are in or heading towards the game industry: I really do believe that unlike those people who say great art was only made in the past those people, born in this generation are not only alive and well but bigger and better than ever  [...]]]></description>
			<content:encoded><![CDATA[<p>I am happy to report many of this generation&#8217;s greatest artists are in or heading towards the game industry: I really do believe that unlike those people who say great art was only made in the past those people, born in this generation are not only alive and well but bigger and better than ever before, just that those people looking back no forward don&#8217;t realize they&#8217;re no longer in oil painting but game concept art, no longer in scuplting but 3d modelling, performance arts are moving digital in many ways too, from animations to digitizing&#8230; and music&#8230; oh, the wonderful wonderful music! Which brings me to:</p>
<p>Already some of my favorite soundtracks &amp; orchestral music are no longer olden historical ones that oldschool people know, but game composers, often employing huge philarmonicas and the like&#8230; though even that I suspect may slowly begin to be done more as a nod to the glorious past, cause with modern digital instruments it may become inefficient.</p>
<p>HOWEVER&#8230; game budgets and cultural respect may not yet be big enough to attract as many great composers as they could, so though many of the (imho) smart ones are already rushing into the field we still have many superb ones who you can more easily enjoy in the movie industry&#8230; but wait, there is a joy for us: here&#8217;s what i propose to you: especially in big open world games, weather your running with your sword, driving a car or flying through space, nothing is stopping you to making your own soundtrack mix: here are some of the ones i&#8217;ve found best: soundtracks from Pirates of the Carribean &amp; A nightmare before Christmas work great with the huge open plains of TES4: Oblivion, I&#8217;ve greatly enjoyed Pink Floyd/Deep Purple &amp; Dream Theater instrumentals while playing Carmageddon, great music while playing GTAs and i am currently delighted with playing X3: Terran Conflict on the soundtrack of the movie Inception. Awaiting your proposals &amp; discoveries of great mixes like this! Sometimes you may find a movie that has a superb soundtrack emotional atmosphere even when the movie isn&#8217;t that great&#8230; a soundtrack just begging for a game to play on :D</p>
<p>PS: in a first i am now writing this post from within Steams in-game browser as I set my tiny Discoverer ship to head for new reaches of space and my trading Mercury ship travels long distances for maximum profit with Ore :D</p>
]]></content:encoded>
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		<item>
		<title>Song of Da Day: Vista Point &#8211; Gothic 3</title>
		<link>http://artsygamer.com/song-of-da-day-vista-point-gothic-3/</link>
		<comments>http://artsygamer.com/song-of-da-day-vista-point-gothic-3/#comments</comments>
		<pubDate>Wed, 15 Dec 2010 12:18:25 +0000</pubDate>
		<dc:creator>Void</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Song of da day]]></category>

		<guid isPermaLink="false">http://artsygamer.com/?p=1702</guid>
		<description><![CDATA[
The whole soundtrack to this game was very professional and superbly polished (too bad I can&#8217;t say the same about the game, which IMHO fell bellow it&#8217;s stellar predecessor in terms of atmosphere).
]]></description>
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<p>The whole soundtrack to this game was very professional and superbly polished (too bad I can&#8217;t say the same about the game, which IMHO fell bellow it&#8217;s stellar predecessor in terms of atmosphere).</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Song of Da Day: Zombies on Your Lawn &#8211; Plants Vs Zombies</title>
		<link>http://artsygamer.com/song-of-da-day-zombies-on-your-lawn-plants-vs-zombies/</link>
		<comments>http://artsygamer.com/song-of-da-day-zombies-on-your-lawn-plants-vs-zombies/#comments</comments>
		<pubDate>Mon, 13 Dec 2010 15:13:46 +0000</pubDate>
		<dc:creator>Void</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Plants VS Zombies]]></category>
		<category><![CDATA[PopCap]]></category>
		<category><![CDATA[Song of da day]]></category>

		<guid isPermaLink="false">http://artsygamer.com/?p=1687</guid>
		<description><![CDATA[

The video kicks ass too! A great song for a surprisingly remarkable game (yep, i even finished it&#8230; a casual game&#8230; the shock, the horrrrroor!!!)
]]></description>
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<p style="text-align: center;">
<p style="text-align: left;"><a href="http://artsygamer.com/plants-vs-zombies/">The video</a> kicks ass too! A great song for a surprisingly remarkable game (yep, i even finished it&#8230; a casual game&#8230; the shock, the horrrrroor!!!)</p>
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