On the shocking news yesterday that Gametrailers is gone (wow, end of an era! My mental fake-reason is all the young inexperienced staff recently doing more and more couch talkshows instead of game footage) i found out a deelighful news: Pachter is back. I really missed him and to me it was the most interesting show Gameterailers had and they cut it to replace with ones i wasn’t interested in. Great to have somebody lucid enough to think about the numbers.
Still playing it, but much much better game than i thought so far! It shockingly manages to be as good as the original while cutting in very tricky uncharted territory with the buggie.
To me the originalwas the best game of 2016, but now after playing some more (restarted, seems it doesn’t recognize old saves as same game) and parts of the expansion , maaan i gotta say i’d extend my judgement as best game of last 2 maybe 3 years. I just can’t stop with the praises. I mean it has to me the amazing environments and attention to environmental design of AC Rogue, the “you have to use your observation to figure out logical environment secrets” of Dishonored, open worldness of Gta 5, with just as good characters, the many quests of Oblivion, the eploration of Dark souls 1, the firstpersonanes of Halflife 2 (especially with the buggy vehicle stuf, which i normally hate in games but here i find it okay), and … well, i mean amaaazing stuff!! loooving it!
I’m quite happy about MGS. I was curious to give it another chance. I didn’t enjoy the last one since it was so crazy but still have fond memories of MGS3 so I was planning to give the new one a chance and this way I get to get a taster for free. Also the Call of Juarez looks interesting.
– to be honest i wasn’t expecting much because of the visual artwork and the initial impression was that the artwork could be better
+, + but then the world came alive and turned out to be quite fascinating because of what was happening in it not so much of how it looked
+, +, + I gotta admit I even quite enjoyed online play. The observation and hacking played pretty much like an interesting multi-step hide&seek with great surprises
+, +, + the main story turned out to be quite interesting, having a lot of variety
-, + the music on the radio had some okay songs but also some more mediocre ones. Compared to say GTA i would say the radio soundtrack is not as good. One original plus is the ability to actually pick songs and i think even make playlists
+, + however the game’s original soundtrack in main missions is quite awesomely immersive.
+ it does some quite big innovations in the field of online playing. You could say it has invasions like a souls game, or Bloodborne, but it does so without being annoying, as it only does them between missions and they’re much more friendly in the sense that the invader is punished if he attacks so it’s more of a voyeuristic interesting sharing experience and it can easily be avoided and wihtout big bad consequences
+ a ton of side activities and inside minigames. Things ranging from virtual reality overlay coin gathering to chess puzzles and finding a ball hidden in cups, surprisingly interesting stuff
+, +, +, + the game manages to touch on a lot of modern topics of interest such as sphere of privacy stuff, people exchanging privacy for security, possibilities of htis being exploited and even political implications. It also manages to do this without being incredibly predictably judgemental sometimes even throwing arguments on both sides of the debate
+, + to my great surprise it manages to do a geeky hacking game without being totally stupid or lame. That’s quite impressive.
+ in the end the city turned out surprisingly big, reminding me of San Andreas a bit with core and periphery.
+, +, + great value, much longer and more interesting than i expected
Conclusions: 3 (on a -5 to 5 scale). I gotta say this game totally blew me away. Story, length, living world, variety, all done so very well. The world environment art could’ve been better and the city is a bit square-ish boring, but it’s brought to life by everything happening in it, an interesting story and interesting philosophical questions it raises, all while managing to be fun. It even manages to do online in a surprisingly okay way. Respeckt!
-, – the environments are quite mediocre. I mean if at least if they stuck to realistic present day, but they tried to do near future while having no good ideas or interesting things thought out
+ the pacing of story advances are fast, there’s always a checkpoint and moving on to the a new location
– the exosuit thing was quite lame. Everything they did was done years ago much better by Crysis 2, 3 and even 1. Giving this illusion of freedom at arbitrary moments with such tunnel environments only gives an even more locked feeling.
+ there’s quite a lot of environment variety (even if they’re mostly mediocre, in my opinion)
– the story promises to be different and interesting but it quickly turns back into another hero american patriotic soldier story. Lowly grunt soldier level story. The villain promises in the trailers to be an interesting moral gray with some personality depth & smarts only to be then portrayed as a pretty dumb unidimensional kill-everything-in-sight type of villain. Looking forward to times when games will be able to move from some simplified black & white stories.
Conclusions: -1 (on a -5 to 5 scale) a quite mediocre game. I mean sure, if it was a low budget it would’ve been okay but for such high budget highly advertised title it just seemed to me to be disappointingly mediocre. I even gave the multiplayer maps a chance and they’re as generic and boring as the main game. I would have rather played a WW2 call of duty than such generic empty sci-fi environments.
Wooow!!! Dishonored!!! This is officially a great month for PS+ again! WUHUU!!! I look forward to redipping into it’s superb world. I’m also curious about Killzone Mercenaries.
+, + very interesting world
-, -, -, – , – incredibly frustrating and punishing
+, +, + very interesting level design with amazing interconnections
-, -, – did I mention it has horrible hoooriible bosses, and it plays very unfair, the enemy placements are always to take advantage of you (almost predictably) and
+, +, + the atmosphere is very interesting, a very believable purgatory
-, -the bosses have sometimes unreasonable unpredictable powers
– you die a LOT, and you repeat a lot, you end up having to memorize a lot
+, +, + really beattiful landscapes
+, + I really loved that every place you could see you could probably go to.
-, – played as a mage and though everybody says mages have unfair advantage I felt this completely untrue, sure, there were moments when it was easy, but also a zillion big swords and shields and armors I couldn’t carry and I felt often that was what was expected of me
Conclusion: +3 (on a -5 to 5 scale), A quite special and uniquely atmospheric game. A game of extremes looking back on the pluses and minuses, it is sometimes amazingly amaaazing, when you see the freedom of movement, the amazing locations, the way the whole world makes sense and is interconnected, the unique and grownup themes of death and life treated… but then there’s the other extremes, the bosses in particular, the artificial and time wasting way in which the game makes you work for every progress. Some say that’s why they love it, and indeed that earned hard does bring certain special satisfactions, still, this game goes IMHO way too far. In fact I would have totally been willing to go through the game’s punishing death system if there wasn’t for the bosses, just normal enemies, but the bosses are often like hitting your head repeatedly against a wall in the hopes of cracking it. Quite frustrating. Which is a shame because this got me at least 5 times to the point where I abandoned the game for months at a time, if it wasn’t for friends encouraging me and a dry season for games I probably would have too. It’s a shame that so much awesomeness hides behind so much frustration and time wasting. We found it worthwhile enough to put up with it, but I would also understand those who didn’t, just like I almost did a couple of times.
Want to gift and receive a game for Christmas aand make friends in the process? Just leave a comment in this thread and a secret Santa will be randomly assigned to you while you will be randomly assigned to a lucky gamer/gamerette.
Wuuppeee!!! Christmas gifting time is here agaaaain! Let the paaarty beegiiiin!!!
Okay, so here’s the lowdown: ArtsyGamer.com is only half about cool games with artistic values, the other half is about the fantastic community and friendships we’re building here, gathering special peoplez, we are. So, here’s the deal: this shall be Artsygamer’s 7th Christmas, and on this magical occasion we shall continue our proud tradition! An awesome one! I’m starting to build a list of people who are interested in joining. On the 23rd I will use this list to randomly extract (out of something christmasy, like a hat or something) everybody’s Secret Artsy Santa (SASsy, n’est-ce pas ?). Then I will contact the people on the list with their respective giftee. On Christmas night we all send the gifts and we can then discuss them in great excitement the next day :D.
The nitty gritty
For specifics I would propose a low budget Steam game (at the time of writing this there’s 3229 games at <5€ and 5541 games at <10€. It’s more about the fun and the gesture than anything else). I propose Steam ’cause it’s the most hassle free as far as I know and it’s digital instant delivery makes it convenient, plus I bet quite a couple of us have an account lying around somewhere, however Good Old Games (gog.com) also has fantastic games at fantastic prices (and amazing sales), so we’ve got even more options. Plenty of choices & probably a ton of fab holiday deals on fantastic games are guaranteed :D As an extra bonus, for those of us looking to give a great gift at a great price they made it even easier for us santa types: it used to be a bit tricky to buy a gift on sale and only give it on a date, now they’ve simplified that for us, so any weekend, midweek, daily or Christmas sale you see from now on is good game!
Also if you just want to research what people might like now we have a steam group called Artsygamer.com and from it you can add friends and see their wishlist, in case you’re temporarily out of ideas, plus friending them now is not just nice but also a good preparation for when the actual gifting will happen.
Why would I do it?
Well… for the huge joy of giving, of course! Imagine you get to browse through a ton of games, remembering the ones you liked most, and share one with somebody, spreading the joy, making the world a better place!
As an incredible added bonus you will also get to have a cool surprise waiting for you to unwrap. Even if you’ve played the game before it will be super fun to get it, knowing that somebody else (and you get to wonder who) reaaaallly enjoyed that game and thought it was special enough to share. It probably meant a LOT in their life… it’s magical to share that!
I want in! How?
Well, just leave a comment, gimme a private message (top menu), email, or facebook or even contact form… the popular favorite: you could just leave a comment here if the email you’re registered with is the one you’ll want to be receiving your surprise on. Name + email … and that’s all :D
Well, now you start looking around, thinking of the best choice, imagining the excitement of giving and getting… making somebody just a tinsy bit more happy and in turn being super surprised with a lil game that might just be a fab revelation for you, taking you into a world you didn’t even know existed :D YEAY FOR SURPRISES!!!!!!!!!
It’s true, this dynamic ads a lot to the game making the world a bit more alive. Would still need more, but way to be a pathbreaker!
A lot of respect for the storyteller’s point of view, and a lot of respect for the souls games. To be honest to me they seemed quite short on story and narrative, yet their world seems quite full of it, which is quite fascinating, this almost non-verbal richness of lore.
Finally a not so bad month. There’s still indies that I don’t care about but with the hitman games they gave a big title, and Deadly Premonition also seems interesting. the ps4 title I don’t know anything about probably won’t care much. The artwork in Secret Ponchos does indeed seem special.