I don’t really watch sports… so I’m not that used to two hyper excited breathless guys commenting… an interesting take on strategy games. Still, seeing players that advanced, micromanaging and whatnot is sorta intimidating for me, but then again the pleasure of discovering those things for yourself probably still stands. Maybe someday i’ll be starcraft 2-ing too, like i once tried starcrafting… though that’s a high challenge level online without the satisfaction of a particular small group of friends you can grow with.
PS: is there reaaaaaly no battle report where a Zerg player wins? I feel for the hive.
Eight FPS characters. Multiple challenges. One Winner.
In this extreme reality special the best (but not necessarily the brightest) FPS superstars face off and compete for the title of Top FPS.
Note: Marcus lied on his application to the challenge and was accepted despite not being an FPS.
As far as I’m concerned this is one of their best shows eeeever (and they have done some brilliant ones). Such a fitting and brilliant simplification of a typical MGS twisted storyline. Hope I didn’t remember too many spoilers and that it’s from MGS1 which i have no interest in and not from MGS 4 which I’m looking forward to.
Hey! check it out! I’ve never seen this show before yet it seems quite fun, i like the upbeat mood & playful atmosphere. As for the content: quite neat! I like their reasonings on the value of actual physical controllers. Also i hadn’t known about that presentation the no controler driving in Burnout: didn’t think it was taht far along. cool!
Yep… it’s final… Nintendo isn’t targeting me :P Even Dead space & Resident evil seem monodimensional to me here. Mario being milked… the only thing i find of interest is wii motion plus precision guaranteeing that the next gen (no more than 3 years away? ) is gonna be super fun with precise motion controls. But as long as they’re selling well… hey, they don’t have to care about me, and the might be the gateway game for some new me being born out there: they might indeed be the new Disney: introducing young minds to quality productions on titles that they can “sell” to their parents until they grow up enough to get onto the more mature stuff :P
The motion controle was inspiring albeit quite rough about the edges. I’m sure some ocmpanies could make it shine by incorporating it into games like Assasin’s Creed BUT unless Sony bundels the controlre, and even IF they do… still, the precision was amazing. Other than that Uncharted 2 looks amazingly over the top action with great cinematic moments, while God of War 3 I find is too shallow and lacking both visual shockers & attention to details… sure, i’m seeing it at low res, but i don’t care about res, i care about content: a monster turning it’s head, a more fluid animation, an ai that cares more, better lighting … still, with march 2010 as the release it’s sure to get more polished … but…
Other than that… yep, Sony still are pretty good at making a show, but nothing awe inspiring this year IMHO.
PS: the psp is showing surprisingly strong, and a new full featured MGS in 2010 is a nice promise
Can’t say i’m too impressed:
– full body control seems like an awesome idea… let’s see WHEN and HOW it comes real
– Molineux’s char interaction: i suspect it’s a very scripted thing they showed letting you guess it’s more
– the only game i might be interested in is Alan Wake and even that may turn out to be tons of monsters in a row… but it may contain some nice story moments, though not exaclty my story type
– metal gear on xbox is pretty big i guess…
Funny little ‘news’ article on the Onion news :))
The buzz at this month’s Consumer Electronics Show was all about a new breakthrough in the field of high-resolution 3-D graphics that has made it possible to render average-sized breasts on female video game characters. "For too long, game designers have been creatively stymied by a mammary-imaging technology only capable of rendering one type of breast—a heaving pair of massive, gravity-defying, torpedo-shaped bosoms," said Warren Hood, developer of the new Vex9 graphics card, which has finally enabled video game wire-frame artists to digitally sculpt breasts as small as B-cups.