Battlefield 4 – impressions
As usual, my thoughts are just for the singleplayer as I don’t care much for the multiplayer (might try it out at some point for 30 minutes, but not what I bought it for). So, here’s my thoughts:
+ decent music
+, -, – Really big open spaces. This is beautiful at times, but most of the times it feels “a little empty”.
– sometimes it lacks direction, easy to get lost in what you’re supposed to do next. At one point I spent many minutes (even in high story tension) trying to figure out what arbitrary thing I’m supposed to do next.
+, +, + some quite fantastic setpiece moments
+, +, +, + great variety of environments
– otherwise feeling a bit generic
+ a bit of a between soldier story
-, -, – I already mentioned how the world feels pretty empty and uninteresting (or rather overstretched), this is reinforced by lots of time spent in lock counter fire, easy to die, you’re forced to advance very slowly.
+ I guess with the right frame of mind (but I only managed to get it sometimes) you can enjoy the realism of slowly advancing
Overall I found it a generic AAA war fps, goes through the expected steps, in a kind of formula, with art assets that are passable but not incredibly memorable Still, decent enough to play and finish it which says something, so I’d give it a 1 on a -5 to 5 scale. The artwork may not be great/incredibly original but it’s consistently good and with some setpiece moments and great engine it sometimes even made me go “wow”, and the other times it was interesting to see all the military equipment which I’m assuming was research based on the real world.